Storytelling

 

Porting Characters to Different Map Locations: To port all playing characters to a new location on a map, go to storytelling mode, select the location pane, then scroll to the location you would like to port the players. Then click the second button down on the right with the group of people on it and the tiny arrow. To port a single playing character to a new location, hit TAB to cycle through players until landing on the one you would like to port. Then go to storytelling mode, select the location pane, then scroll to the location you would like to port the player. Then click on the arrow button. To port an NPC to another part of a map, possess that NPC, and do the same process as above, choosing the arrow key.

porting

 

 

 

 

 

 

 

 

 

 

 

 

 

 

General Tips:
* When hosting a game, you can cycle between players by pressing the TAB key.

* Rename characters by using the ` or tilde key to access the console. Then type in “rename charactername” to name the npc. For your players to see the renamed character, you’ll have to either re-port them into into the location with the npc, or re-port the npc itself into that location.

* After spawning a prop, item, or character, you can rotate it into a different position by clicking alt+space+right mouse click. This also works for playing characters. You can rotate them around this way.

Useful NPCS:
The game’s default gravedigger npc is called “Udolpho” on the actor list.